What is the form v.s. material of "slow technology"
(1) Reflective technology
(2) Time technology
(3) Amplified environments
examples:
http://entretags.de/long-living-chair/
Search "Slow Technology" in ACM DL
Why linear time? How about non-uniform speed of time?
https://www.pinterest.de/pin/299559812687097467/
example 1: "dark & big audio" gradually changes to "light & silence"
example 2: "noisy & dark" gradually changes to "silent & bright"
example 3: INTOUCH project: 色溫 & 溫度
example 4: Mindball
example 5: Remind mirror
http://www.am2.jobs/index.cfm?pagetype=products&codeID=302422
Make your sketch of "cross-sensory" interaction for concentration
Exercise:
Slow technology design with "cross-sensory" reflection.
See p. 206, 4.2 the art of concentration
Reading next week:
The slow design principles
Section 8. Developing Guidelines for
Slow Technology
. focus on slowness of appearance (materialisation, manifestation) and presence – the slow
materialisation and design presence of form (F)
. focus on aesthetics of material and use simple
basic tools of modern technology – the clear
and simple design presence of matetial (M).
Complex Form + Simple Material
http://entretags.de/long-living-chair/
Slow Games from Ishac Bertran on Vimeo.
Search "Slow Technology" in ACM DL
Why linear time? How about non-uniform speed of time?
https://www.pinterest.de/pin/299559812687097467/
example 1: "dark & big audio" gradually changes to "light & silence"
example 2: "noisy & dark" gradually changes to "silent & bright"
example 3: INTOUCH project: 色溫 & 溫度
example 4: Mindball
example 5: Remind mirror
http://www.am2.jobs/index.cfm?pagetype=products&codeID=302422
Make your sketch of "cross-sensory" interaction for concentration
Exercise:
Slow technology design with "cross-sensory" reflection.
See p. 206, 4.2 the art of concentration
Reading next week:
The slow design principles
Homework 1:
Search at least 3 "slow technology" interaction design projects.
keywords: slow technology, slow design, slow interaction, slow game...
Deadline: 3/22, 2021
Project 1:
Contrast your final project with "ordinary design" & "slow design"
Slow Technology interaction design sketch
Deadline: 3/ 29, 2021 (propose and discuss)
Search at least 3 "slow technology" interaction design projects.
keywords: slow technology, slow design, slow interaction, slow game...
Deadline: 3/22, 2021
Project 1:
Contrast your final project with "ordinary design" & "slow design"
Slow Technology interaction design sketch
Deadline: 4/ 12, 2021 (propose and discuss)
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