2017年2月19日 星期日

week 1. introduction: beyond usability

Introduction to this semester topics, beyond usability:

Module I:  Slow Technology & reflective design (6 weeks)


Module II: Material Turn (material interaction) (6 weeks)


Module III: Speculative Turn (Object-Oriented Ontology) (6 weeks)




Beyond usability:

互動設計派典建構之路


1. introduction to interaction design (Verplank's framework)
    Interaction Design Sketchbook

2. Slow Technology by Redstrom

examples:

http://entretags.de/long-living-chair/





http://monograph.io/ishback/slow-games




Search "Slow Technology" in ACM DL

Why linear time? How about non-uniform speed of time?
http://www.treehugger.com/sustainable-product-design/sonno-the-slow-alarm-clock-lets-you-sleep-the-hours-you-need.html


Homework 1:
  Search at least 3 "slow technology" interaction design projects.
  keywords: slow technology, slow design, slow interaction, slow game...
  Deadline: 3/6, 2016

Project 1:

Slow Technology interaction design sketch
Deadline: 3/ 13, 2016 (propose and discuss)