2016年3月27日 星期日

week 5. three aspects of slow tech

1. reading: 3. Examples and Projects
2. student presentation of project 2.
3. Slow Technology design case:

 (1) Slow technology: critical reflection and future directions
 (2) Photobox: on the design of a slow technology
 (3) Designing for slowness, anticipation and re-visitation: a long term field study of the photobox




Welcome to Runcible from Bunny & Boar Inc on Vimeo.




Exercise:
 1. Use three aspects of slow technology (reflective technology, time technology, and amplified environments) to analyze Photobox.
 2. Use "Form" and "Function" to analyze Photobox.
 3. Evaluate Photobox with presence/use, aesthetics (inner logics)/empirical studies, reflection/usability, interpretation (explanation and understanding)/positivism, different contexts
 4. Use guidelines for slow tech (simplicity in material and complexity in form) to analyze Photobox


Project 3. Slow technology design
[Step 1] OBSERVATION:
              1. find an interesting activity as you like, photo, dance, music, sport, reading, party, ...
                  (Take photos, record sounds, or video, capture screen, interview, ethnography)
              2. identify the fast parts of the activity
              3. seek opportunities for three aspects of slow technology (reflective technology, time technology, and amplified environment)

deadline : 2016, 4, 11

reference: Smart Things: Chapter 14

http://0-www.sciencedirect.com.millennium.lib.ntust.edu.tw/science/article/pii/B978012374899700014X


2016年3月6日 星期日

week 2. form and function

1. reading: Slow Technology p. 209, Section 6, Form and Function
2. Student present "slow technology" examples

Project 2.
Deadline 3/21, 2016

Slow technology design with "cross-sensory" reflection.
See p. 206, 4.2 the art of concentration
example 1: "dark & big audio"  gradually changes to "light & silence"
example 2: "noisy & dark" gradually changes to "silent & bright"
example 3: INTOUCH project: 色溫 & 溫度
   http://spatialmedia.org/tid/intouch.html

example 4: Mindball


example 5: Remind mirror

http://www.mindball.se/remind-mirror


Make your sketch of "cross-sensory" interaction for concentration