1. reading: Slow Technology p. 209, Section 6, Form and Function
2. Student present "slow technology" examples
Exercise:
Slow technology design with "cross-sensory" reflection.
See p. 206, 4.2 the art of concentration
example 1: "dark & big audio" gradually changes to "light & silence"
example 2: "noisy & dark" gradually changes to "silent & bright"
example 3: INTOUCH project: 色溫 & 溫度
example 4: Mindball
example 5: Remind mirror
http://www.am2.jobs/index.cfm?pagetype=products&codeID=302422
Make your sketch of "cross-sensory" interaction for concentration
Reading next week:
The slow design principles
2019年2月24日 星期日
2019年2月17日 星期日
week 1. introduction: beyond usability
Introduction to this semester topics, beyond usability:
Module I: Slow Technology & reflective design (6 weeks)
Module II: Material Turn (material interaction) (6 weeks)
Module III: Speculative Turn (Object-Oriented Ontology) (6 weeks)
Beyond usability:
1. introduction to interaction design (Verplank's framework)
Interaction Design Sketchbook
2. Slow Technology by Redstrom
examples:
http://entretags.de/long-living-chair/
http://monograph.io/ishback/slow-games
Search "Slow Technology" in ACM DL
Why linear time? How about non-uniform speed of time?
http://www.treehugger.com/sustainable-product-design/sonno-the-slow-alarm-clock-lets-you-sleep-the-hours-you-need.html
Homework 1:
Search at least 3 "slow technology" interaction design projects.
keywords: slow technology, slow design, slow interaction, slow game...
Deadline: 2/25, 2019
Project 1:
Slow Technology interaction design sketch
Deadline: 3/ 4, 2019 (propose and discuss)
Module I: Slow Technology & reflective design (6 weeks)
Module II: Material Turn (material interaction) (6 weeks)
Module III: Speculative Turn (Object-Oriented Ontology) (6 weeks)
Beyond usability:
互動設計派典建構之路
1. introduction to interaction design (Verplank's framework)
Interaction Design Sketchbook
2. Slow Technology by Redstrom
examples:
http://entretags.de/long-living-chair/
http://monograph.io/ishback/slow-games
Search "Slow Technology" in ACM DL
Why linear time? How about non-uniform speed of time?
http://www.treehugger.com/sustainable-product-design/sonno-the-slow-alarm-clock-lets-you-sleep-the-hours-you-need.html
Homework 1:
Search at least 3 "slow technology" interaction design projects.
keywords: slow technology, slow design, slow interaction, slow game...
Deadline: 2/25, 2019
Project 1:
Slow Technology interaction design sketch
Deadline: 3/ 4, 2019 (propose and discuss)
2018年12月16日 星期日
week 15. project discussion
final project deadline Jan. 7, 2019
in ACM Extended Abstract Format
project report submitted to (Deadline Jan. 7, 2019)
ACM CHI 2019, Late-Breaking Work
or
student design competition
other submissions:
ACM DIS 2019 pictorial or full paper (Jan. 18, 2019)
DIS Provocation & WIPs (Feb. 8, 2019)
in ACM Extended Abstract Format
project report submitted to (Deadline Jan. 7, 2019)
ACM CHI 2019, Late-Breaking Work
or
student design competition
other submissions:
ACM DIS 2019 pictorial or full paper (Jan. 18, 2019)
DIS Provocation & WIPs (Feb. 8, 2019)
2018年12月9日 星期日
2018年12月2日 星期日
week 13. designing frames of interactive things
1. students present annotated portfolios
2.
2.
Understanding expressions of internet of things from Rung-Huei Liang
3.
能動性 (agency)
知覺交錯模型下的物件能動性.pdf (見FB 社團)
Exercise:
Design your artifacts with the above two frameworks.
Ref:
3.
能動性 (agency)
知覺交錯模型下的物件能動性.pdf (見FB 社團)
Exercise:
Design your artifacts with the above two frameworks.
Ref:
2018年11月25日 星期日
week 12. annotated portfolios
1. what are the annotations of these music players?
skube
spotify box
BERG Olinda Project
http://willodom.com/portfolio/wp-content/uploads/2015/11/Olly-shorten.m4v?_=1
Discuss and sketch a new radio.
Ref: radio design in Pinterest
2.
What are the possible annotations for Wake-up light?
X
What are the possible annotations for Scentonight?
What are the possible annotations for Fonckel?
What are the possible annotations for Twins?
What are the possible annotations for Goodnight Lamp?
Draw a new sketch based on these annotated portfolios
reference:
What should we expect from research through design?
Final project annotated portfolios presentation:
Each group present at least 5 relevant artifacts and their annotations
Deadline: 12/3, 2018
2018年11月18日 星期日
week 11. phenomenology & ethnography
First :
Things making Things: An Ethnography of the Impossible
What is ethnography ?
What is phenomenology?
How do they relate to design?
1.
2. Qualitative methodologies: ethnography, phenomenology, grounded theory and more
3. very short introduction:
Notes on Ethnography and Design
4. Blomberg et al. 經典:
An Ethnographic Approach to Design
5. Ethnographic Data Analysis:
http://pages.cs.wisc.edu/~irene/l17-ethnography_analysis.pdf
Question:
1. how to apply ethnography (/phenomenology) to "cultural probes", how to apply ethnography (/phenomenology) to the study of design artifacts?
2. when to use ethnography? when to use phenomenology?
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