2020年11月15日 星期日

week 10. strong concepts

1. work-in-progress report of cultural probes


2. Strong concepts

1. Jonas Löwgren. 2013. Annotated portfolios and other forms of intermediate-level knowledge.interactions 20, 1 (January 2013), 30-34.

2. Kristina Höök and Jonas Löwgren. 2012. Strong concepts: Intermediate-level knowledge in interaction design research. ACM Trans. Comput.-Hum. Interact. 19, 3, Article 23 (October 2012), 18 pages.

(pp. 23:11- 23:13)
4 constructs:
1. contextual grounding
2. horizontal grounding
3. vertical grounding
4. reflection, articulation, and abstraction

4.

Between theory and practice: bridging concepts in HCI research



Guidelines for Design Process:
1. Interpret your data with rich interpretation, inspiration, imagination, and discourse.
2. Specify several "themes" related to the above interpretation.
3. Build "strong concepts" (in terms of 4 constructs) to meet these themes
4. Give form to these strong concepts, such as mood boards, and cards.
5. Discuss possible expressions (如何用 expression 開展設計) for your design based on these strong concepts

2020年10月25日 星期日

week 7. probology

1. students present Cultural Probes for each team
2. 




3. introducing
"How HCI Interprets the Probes":

2. X-Probes:
(1) identify probes
(2) urban probes
(3) domestic probes
(4) value probes
(5) empathy probes
(6) mobile probes
(7) digital cultural probes
(8) cognitive probes
(9) technology probes

3. original probes features v.s. x-probes

epistemology-> methodology -> methods
epistemology->probology->probes


References

Cultural probes and the value of uncertainty


Interpreting the Probes for final project, each team:
1. write down your own probology rules (or beliefs)
2. redesign your probes with various media and methods, according to your probology
3. collect probing data
4. interpret the data, seek the meanings, and perhaps the underlying intentionality behind phenomena.

Deadlines: Nov. 16, 2020.

2020年10月18日 星期日

week 6. probes as methods


References:
Gaver: Design: Cultural Probes, 1999
Wallace: How Design Probes Work, 2013

more detail examples in

Probe Tools (Task Cam)

Making design probes work

Designing for an other Home: Expanding and Speculating on Different Forms of Domestic Life (DIS 18) (Diversifying the Domestic: A Design Inquiry into Collective and Mobile Living, DIS19)


situated visualization & co-speculation



student example:

Expected-Experience Entanglements
Confabulation Radio
Craft consciousness

Report:
  Each student present at least 5 interesting designs in Quarantine 
  (Oct 26, 2020)

2020年10月11日 星期日

week 5. discussion on BTTRW

 1. students present "living with data"

  Questions:

   (1) How do we frame data as something else?  

        for example, data as bio standard, data as living guideline, data as meaning-making, data as self representation, data as symbol, data as index

        how about data as food for home devices?

Data Hungry Home:

The Data Hungry Home


 data as agencies  "beyond human-centred design" 

  (2) simple data vs. complex form?

   (3) perceptual & cognitive aspects of data

  (4) experiential quality of data (experiential data)


2. discussion on Back to the Real World


Final Project Probes (World of No Return):

Worlds before and after COVID-19,  quarantine. social distance, ...

What is the design challenges and chances in the world of no return.

What passed? What emerge? What wait for designing?

1. Design you Probe Package (deadline 2020/10/26)
    Shoot all your package elements in row and column, upload to google drive.
2. Conduct Probing
3. Interview and Report (Deadline 2020/11/2)