2024年11月17日 星期日

week 12. coding & thematic analysis

0. Students present preliminary results of cultural probes


First :
 Things making Things: An Ethnography of the Impossible


What is ethnography ?
What is phenomenology?
How do they relate to design?


1.

2. Qualitative methodologies: ethnography, phenomenology, grounded theory and more

3. very short introduction:

Notes on Ethnography and Design

phenomenological approach:
I
1.  (phenomenological epoché)(現象學懸置) bracket
2. (eidetic intuition)「本質直觀」
3 . phenomenological reduction (現象學還原)

      懸置:存而不論,也就是排除一切預設立場與預設方法
      本質直觀:對現象進行直觀的描述,尋找其本質
      現象學還原:懸置之後,透過對事物的"直觀描述",尋找其本質性
                          的基礎。
II 
   Phenomenological Interpretation

4. Blomberg et al. 經典:
An Ethnographic Approach to Design

5. Ethnographic Data Analysis:
     http://pages.cs.wisc.edu/~irene/l17-ethnography_analysis.pdf

6. Method: Thematic Analysis
     https://www.scribbr.com/methodology/thematic-analysis/ 
    six-step process: 
      familiarization, 
      coding, 
      generating themes, 
      reviewing themes,
     defining and naming themes, 
     writing up.

Question:
1. how to apply ethnography (/phenomenology) to "cultural probes", how to apply ethnography (/phenomenology) to the study of design artifacts?

2. when to use ethnography? when to use phenomenology?

3. How to practically use "coding" and "thematic analysis" in cultural probes?



2024年11月10日 星期日

week 11. framing design

1. work in progress report
   check: themes, and strong concepts
   (group discussion in 10 mins and present)

   example : interaction Tarot
   https://interactiontarot.wordpress.com/



[Exploratory Framing] progress report (11/20)
1. presenting collected data, organizing if necessary
2. What are the ordinary and non-ordinary data? What are the possible implications?
3.  Probe-primed interview, or probe-primed auto-ethnography
4. What are the focusing, grounding, priming, and  framing and re-framing of your projects? What are anticipatory framing and social framing?
5. What are the expression of your data suggest?

2024年11月3日 星期日

week 10. strong concepts

1. work-in-progress report of cultural probes


2. Strong concepts

1. Jonas Löwgren. 2013. Annotated portfolios and other forms of intermediate-level knowledge.interactions 20, 1 (January 2013), 30-34.

2. Kristina Höök and Jonas Löwgren. 2012. Strong concepts: Intermediate-level knowledge in interaction design research. ACM Trans. Comput.-Hum. Interact. 19, 3, Article 23 (October 2012), 18 pages.

(pp. 23:11- 23:13)
4 constructs:
1. contextual grounding
2. horizontal grounding
3. vertical grounding
4. reflection, articulation, and abstraction

4.

Between theory and practice: bridging concepts in HCI research


Guidelines for Design Process:
1. Interpret your data with rich interpretation, inspiration, imagination, and discourse.
2. Specify several "themes" related to the above interpretation.
3. Build "strong concepts" (in terms of 4 constructs) to meet these themes
4. Give form to these strong concepts, such as mood boards, and cards.
5. Discuss possible expressions (如何用 expression 開展設計) for your design based on these strong concepts

2024年10月27日 星期日

week 9. probology

1. students present Cultural Probes for each team
2. 




3. introducing
"How HCI Interprets the Probes":

2. X-Probes:
(1) identify probes
(2) urban probes
(3) domestic probes
(4) value probes
(5) empathy probes
(6) mobile probes
(7) digital cultural probes
(8) cognitive probes
(9) technology probes

3. original probes features v.s. x-probes

epistemology-> methodology -> methods
epistemology->probology->probes


References

Cultural probes and the value of uncertainty


Interpreting the Probes for final project, each team:
1. write down your own probology rules (or beliefs)
2. redesign your probes with various media and methods, according to your probology
3. collect probing data
4. interpret the data, seek the meanings, and perhaps the underlying intentionality behind phenomena.


2024年10月20日 星期日

week 8. probes as methods

1. ESP32CAM Tutorial Q/A
Recent cases:


more detail examples in

Probe Tools (Task Cam)

Making design probes work

Designing for an other Home: Expanding and Speculating on Different Forms of Domestic Life (DIS 18) (Diversifying the Domestic: A Design Inquiry into Collective and Mobile Living, DIS19)

situated visualization & co-speculation



student example:

Expected-Experience Entanglements
Confabulation Radio
Craft consciousness

Report:
1.  Each student present one type of probes in "How HCI Interprets the Probes" 
2. X-Probes:
(1) identify probes
(2) urban probes
(3) domestic probes
(4) value probes
(5) empathy probes
(6) mobile probes
(7) digital cultural probes
(8) cognitive probes
(9) technology probes
  (canceled)

2. Final project progress report (Oct 30, 2024)

2024年10月13日 星期日

week 7. observation methods

tutorial: ESP32 CAM (by TA)


Questions:

1. What is Observation in Design Process?
2. What observation methods are there?
3. What is the method of Cultural Probes?
4. How to design Cultural Probes ?
5. How to collect/analyse/interpret data?






smart things by M.


Chapter 14. Observation and Ideation


A bAsic observAtion method



1. Define the scope of the observation
2. Pick an audience
3. Observe for an extended period
4. Document observations
5. Interview representatives
6. Organize observations
7. Identify patterns
8. make recommendations


SPECIFIC METHODS:

14.1.2.1 digital ethnography and Public Photos




14.1.2.2 diary studies
14.1.2.3 design Probes
           Cultural Probes
           Technology Probes







14.2 iDeatiOn

     IDEO methods cards
     IDEO methods cards app
 
     www.interactioncards.org


14.2.2 new ideAtion tools
14.2.2.1 crowdsourcing


1. Invite people to generate ideas using a fixed set of criteria.
2. generate hundreds or thousands of ideas.
3. Invite other people to evaluate the quality of the ideas generated by the people in the first
group. Use multiple people to evaluate each idea (or set of ideas) and average the results.
4. Use the highest rated ideas as seeds for further ideation in-house.

14.2.2.2 bodystorming



Reference:
Gaver: Design: Cultural Probes, 1999
Wallace: How Design Probes Work, 2013
(see week 1 introduction for submission info.)
1. Design you Probe Package (deadline 2024/10/30)
    Shoot all your package elements in row and column, upload to google drive.
2. Conduct Probing
3. Interview and Report (Deadline 2024/11/6)

2024年9月29日 星期日

week 5. presentation & discussion

I. Students present EX2: Living with data 

             auto-ethnography method

Questions:
1. How do we live with data?
2. How do we perceive (feel) the data we live with?
3. What is the form of data to live with?
4. How are the correlation of different data?


References:

Data Epics: Embarking on Literary Journeys of Home Internet of Things Data

II. revisit "calm technology" and "back to the real world"  

Mark Weiser, Designing Calm Technology

  calm technology/ambient intelligence/ambient awareness

Questions:

1. Data and attention issues. Which data should get into our attention? in what form?

2. How to design calmer experience ?

3. How does "locatedness" play a role? What is spatial intelligence (in problem solving like disassembling and assembling a bike)?

4. Where, How, are data displayed? Digital or Tangible? Raw data, classified data, computed data, or AI processed data?


III. team-building and group discussion of final project